package Game;

import hkr.se1.cyvasse.R;

public class Trebuchet extends RangedPiece {

	public Trebuchet(boolean isBlack) {

		super();
		if (isBlack) {
			this.blackImageId = R.drawable.black_trebuchet;
		} else {
			this.whiteImageId = R.drawable.white_trebuchet;
		}
		this.isBlack = isBlack;
		movement = 1;
		attackRange = 3;
		power = 8;
	}
}